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Old Jan 15, 2007, 02:07 PM // 14:07   #1
Ascalonian Squire
 
Join Date: Dec 2006
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Default Searing Flamed Advice

So I decided to cap searing flames for my heroes. then I decided to try it out in pvp to see what the hub bub was about(just went to the zaishen challenge cause i didnt wanna wait 20+mins for AB) and i got confused since i never really played a ele before. How the heck am i supposed to make this build work anyways, do i just do searing flamesx2, GG and liquid flame in that order or what?
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Old Jan 15, 2007, 03:30 PM // 15:30   #2
The 5th Celestial Boss
 
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Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
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Personally, and I'm not saying this works in PvP because I hate it, I use Glyph of Lesser Energy > Searing Flames > Searing Flames > Glowing Gaze > Searing Flames > Liquid Flame ... I don't use fire too much but if you use GoLE before the two Searing Flames then the 30-energy cost of them will hurt less. If you really want to surprise someone in PvP I went Air and used Ride the Lightning...had a fire ele chasing me I stopped. Turned around. Used Ride the Lightning and pwnd the guy. This was ages ago and in "tame PvP"...that is The Jade Quarry. Twas a fun build but completely impractical.
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Old Jan 15, 2007, 06:59 PM // 18:59   #3
Ascalonian Squire
 
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im not too worried about pvp with it since i have my derv. i just made a pve ele for it but wasnt quite sure how to get the most out of it.
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Old Jan 15, 2007, 07:38 PM // 19:38   #4
Jungle Guide
 
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Guild: The Elite Lords of Chaos [LoC]
Profession: R/
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Use Searing Flames, follow with Glowing Gaze for energy gain, Searing Flames, Liquid Flame, Glowing Gaze, etc...pretty much spamming those 3 spells. Use GoLE when needed.
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Old Jan 15, 2007, 10:03 PM // 22:03   #5
Forge Runner
 
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Location: San Diego, CA
Guild: Penguin Village
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In case you haven't realized it, you also need Fire Attunement up all the time.
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Old Jan 15, 2007, 10:30 PM // 22:30   #6
Grindin'
 
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put up attunement. spam sf.
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